Imagine you build an airship, make all the calculations, make it lighter than air of the same volume, load the game to test it, and... seems like it is heavier than air. No matter how light you make it, it is still heavier than air. Same for creations with 0 mass. So, you can't make airships in SP that work like in real life. You need hidden engines facing upward. This is unrealistic and annoying.
Dear Devs, please fix this and the drag model that there are already many posts complaining about.
It'd take a miracle to get an overhaul update, much more a second game from the devs.
Just do it gta style and make it functionally a Helicopter
Actually, there isn't any air. Its just not calculated. The drag is just based on the motion of the objects.
And don't get me started on the water physics! But at least they're not as bad as they are in MSFS...
Also, below 1ms, there is absolutely no air at all :)
What if I told you that so does water?
NeGaTivE MaSs
Welcome to Mars
I wish this could be resolved
But due to SP's old unity build, it just won't happen
Another thing to add to the list of wants for SP2!