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A Quick Question for the Developers

3,763 ThatKindaWeeb  3.3 years ago

So, no ones really come up with a resolve for this question, and it's been killing me,

If you look in the valley on the main island of the Wright Isles, you'll notice the textures begin to smear on the sides of the valley, is this intentional? Or was the dimensions of the map supposed to be different?

We're they supposed to be shorter? or we're they longer and wider than they are now?

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    Another reason Wright should be destroyed

    3.3 years ago
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    @BaconEggs btw another question just came up, how do ppl make vehicles go at a a fixed max speed?

    3.3 years ago
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    @BaconEggs ikr lol

    3.3 years ago
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    137k BaconEggs

    @ThatKindaWeeb thats the consensus pretty much among the sp community

    3.3 years ago
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    @BaconEggs I see, I just think the maps could look better and add to immersion if they were wider and longer than they are

    3.3 years ago
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    137k BaconEggs

    thats just how unity terrain works
    it applies the texture on top and not like a 3d object, which if you look straight down (better to do at night) itll look normal, and youll also notice the texture repeats

    +2 3.3 years ago
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    @AndrewGarrison @WNP78 I've wanted this question for a while, I hope your schedules aren't too tight

    3.3 years ago