I’m working on an aircraft, and I’d like to have some smoke generators that emit as much as possible, but have little to no thrust. Is this possible?
I’m working on an aircraft, and I’d like to have some smoke generators that emit as much as possible, but have little to no thrust. Is this possible?
What I’d really like, is a very big and noxious exhaust effect to be a chemical weapon on an aircraft I’m working on, or a fleet or aircraft. My “flagship” would have weapons that break all modern peace and weapons conventions, by having nuclear and chemical weapons. I also thought that for a “stealth” system to have a countermeasure triggered by throttle control would help to accomplish this, but even if that was possible, you can’t give the countermeasure infinite ammo, or be continually triggered. Or, can you? @VolcanicAsh
I’m also trying to make a “sonic” weapon, but not sure how to setup the canon for such a task. I’m trying to make a weapon that is LOUD, but not damaging. It is for a stealth jet as a psychological weapon on civilian populations. Any suggestions? @VolcanicAsh
connect the rocket to a detacher and disable it and connect the rocket to a fuselage
Make sure the rocket is connected to detacher and fuselage at the same time
Use "Rockets or flares/chaffs Cannon"
Rockets smoke effect:
selfDestructTimer-----9E+35
burnTimer------0.0
The others idk
Use flares/chaffs
I’ve looked at my options, and rockets work, but not theatric enough. Im trying (or would like) a smoke/chemical weapon emitter to use over populated areas, or to seed clouds, so optimally Id like dark smoke. The other challenge, is I work off of iOS. @VolcanicAsh