I may have forgotten about mentioning one part that is bugging me most of the time already. And that is the clutch.
So what is the clutch?
So basically the clutch is a rotator part that is always free spin, but until input/AG is activated, it freezes it on the current position.
I have thought of places it was needed on my builds, many times.
I see this being implemented either as a separate part, or an additional feature on the three existing rotator parts.
@Clutch 😬
@Clutch So many delicious meats.
@Clutch mmmmm, meat
Once upon a time, a thing called Funky Trees existed. And whenever you think of it, you think of a dancing oak tree.
The End.
@Clutch Uh, oh…
@rexzion fumpy treats
So far Havent seen any thing like this ..via FT and magnets are no good to completely freeze in place affect a freespinning rotator ...idk if they implement this I even suggested something like this on Small Feature Wish List for v1.11. And it got no likes
@DrexxVolv lmaooo
Have you heard of Funky Trees? Extremely useful for that stuff.