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(ANSWERED) How can I make the rotors "hold" position without mods?

27.8k Dragoranos  3.2 years ago

I want to know this because I've tried making some tanks and I hate having to use VTOL and Trim because I feel they are so inaccurate. Note: if possible, no funky trees

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    @Dragoransbr I'm on Android too 😂
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    But yay! You got it to work

    3.2 years ago
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    27.8k Dragoranos

    @scratch THANK YOU IT WORKED!

    +1 3.2 years ago
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    27.8k Dragoranos

    @scratch Ok i will try

    3.2 years ago
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    23.1k Scratchoza

    @Dragoransbr I suggest using sum(Roll/4) and setting the speed of the rotator to 100%, you can change the 4 to make it faster or slower.

    +1 3.2 years ago
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    23.1k Scratchoza

    @Dragoransbr android and pc have practically no difference when it comes to FT

    3.2 years ago
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    27.8k Dragoranos

    @LieutenantSOT i think i need to say im on android

    3.2 years ago
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    27.8k Dragoranos

    @LieutenantSOT For the cannon rotor it works perfectly, but for the turret rotor it keeps turning when I let go of the control, it just doesn't work well, I put EXACTLY sum(Roll)

    3.2 years ago
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    @Dragoransbr I just tested it, and it works for me

    3.2 years ago
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    They have to be together

    3.2 years ago
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    @Dragoransbr put the sum(Roll) next to each other

    3.2 years ago
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    27.8k Dragoranos

    @LieutenantSOT ok, i got it, i forgot the capital R, but it keeps spinning when i let go of the control, there is something wrong

    3.2 years ago
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    27.8k Dragoranos

    @LieutenantSOT I put sum (roll) and it didn't work, I think I didn't understand. I don't understand funky tree codes ;-;

    3.2 years ago
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    Obviously, in input, you'd want "Pitch" or "Yaw" or "Roll"
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    Anyways, I hope this helps!

    3.2 years ago
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    @Dragoransbr okay, so for whatever you want your input to be, put sum(input)

    3.2 years ago
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    I know the code, but let fund it real quick so I can show you
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    Doing that requires Funky Trees, but it's literally 1 word with the input function after it

    3.2 years ago
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    @Dragoransbr OHHHH that's super easy!

    3.2 years ago
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    27.8k Dragoranos

    @LieutenantSOT I'm trying to make a tank turret not return to its original position by itself without having to use VTOL and Trim

    3.2 years ago
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    If you're making a tank turret, I suggest using throttle and yaw for the controls of the tank, and pitch and roll for control of the gun.
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    To make the Turret more realistic, use a gyroscope with pitch and roll authority. You don't need FT to do this. Just a lot of messing with connection points

    3.2 years ago
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    Well, until I read the "no funky trees" part, I could help you
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    What exactly are you trying to do with them?

    3.2 years ago