ive been trying to make a tournament car for a while now, and i cant get it to turn any tighter, it is agile enough to be driven by a human, but the AI always slams it into a wall at the last corner. anybody know how to make cars more agile? ive tried modded grip, shorter wheelbase, longer wheelbase, wide wheelbase, short wheelbase, more wheels, less wheels, various configurations, i cant think of anything else. it needs to follow the rules of car class tournaments, so i cant mod engine power, rpm, scale, mass, and drag scale.
@V woah lol
@Sm10684 not sure what practical use that would have besides laying a trap for the other vehicle
Glass fuselage? @V
@Sm10684 also, watch out next tournament. If it isn't a mod class, I've found an EARTH SHATTERING discovery regarding tournaments.
While I want it to be a secret for now, I will give you the details when a tournament is about to start. But for now I'll give a hint.
Hint:
It's a recent addition to the game
@V yea, started the Phoenix project after the last gold prix tourney. I'm about to scrap it and start anew
@V lol really?
@Sm10684 ive been getting it ready for 3 years and counting
I don't know anything about tounament cars but i do know one thing... There isnt going to be a tounament any time soon so you have a lot of time to get it ready.