With the release of Beta 1.11, I have to say, that the devs have impressed me, and I enjoy the effort taken to make the game a more fun experience. I had previously made a list of suggestions and I'm glad to see that quite a lot of them have been addressed, to which, I thank you developers :).
However this in no means that it is perfect, there are still a few items I would like to address, and I would still suggest that the developers look into it.
Some of which, I have addressed in my previous list. Particularly:
1 - A tetrahedron shape / 3 Sided pyramid shape.
It is a shape which I still can't recreate without panelling. This would be very handy for stealth-plane designs
2 - Official Multiplayer service.
This would be awesome to have, and a good way to test out & advertise planes with or against other players!
3 - More missions and challenges
There hasn't been a helicopter, cannon, magnet, aircraft carrier, and recently, a mid-air refuelling challenge added to the game since the updates have been added. would be nice to have some interesting additional in-game challenges.
Also, there are a few more suggestions to this list that I would like to add:
4 - Diagonal Fuselage slice.
With the new fuselage slice, It would be handy in order to also slice in diagonal angles too somehow. This is something that would be very handy for stealth designs, and could potentially address point 1 above.
5 - In-game debugexpression for lift, weight and thrust vectors.
I have had an ongoing issue with planes being unstable and rolling when I build sophisticated designs, even though the plane is evenly designed and has no reason to do so. What I would suggest is the add a debugexpression to show which parts are causing the shift in weight, lift or thrust coefficients in mid-flight. This way we can visualise if, why and which parts could be causing this issue.
(Unless you want to address the issue directly... Feel free to do so...)
(Or don't wish to, please let me know why my planes are doing it as this has been bugging me...)
6 - More realistic basic wing parts.
As much as I love the simplicity of the game's cuboid wing shapes, it would be nice to have some simple wing parts having the classic tear-drop shape profile. This could save some time when building smaller planes. I am sure this will not replace the fuselage-part wings, as some planes (ex. 747) will definitely need custom building.
7 - Windings or ASCII symols in labels.
The new labels Editor is a pretty amazing addition as it has saved me ALOT on the part count when doing numbers or texts across the plane. However a small step ahead would be awesome if simple symbols such as ?, ?, ? or ? could be added.
What do you guys think? Are my suggestions realistic? I would appreciate input from anyone, especially the devs themselves.
I'd love to see multilayer for mobile
How about vertical text curvature because it's completely useless without it
hey cool we have the same exact points
I would really love to see more challenges especially combat ones, there aren't that much challenges in mobile versions which is kinda boring.