The game needs a more realistic destruction logic like SAM missiles don't immediately blow up the whole plane and they like just deal damage to the fuselage, also fuselage explosions vary on their size, new particles like a plane landing offroad would make tons of particles (depending on terrain material) and emergency landings on road would make sparks, new military bases and aircraft AI on the uss beast carrier, real working stealth like a stealth-o-meter on the building screen, smarter AI, military jets coming out of the ice base runway would be a good idea when you evade the missiles and try to fly away from the island, UFO Npcs would be a good idea too. Ok that's all sorry for bad english
better game logic = more processing power = worse fps
in short; we need a more optimized game logic, while going with what you said
@Leepicthebaconeepic Ai eats processing power like it's unlimited.
@PlaneFlightX nah man I only have a 4gb phone that can't run roblox and minecraft at 30 fps but you don't need a nasa pc to run realistic destruction logic, working stealth, ufos and smarter ai except for the particles and military jets
U got a nasa pc to run this?