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How to deactivate a activated ag?

15 SimpleYetDesigns  3.3 years ago

I make a fuselage that will come down when i activated and when im gonna deactivated it dosen't come up

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    7,366 Bellcat

    In pistons and/or rotators, you don’t need funky trees. When the activation group needed to activate a particular input is the same as the input itself (eg, Activate1 for the activation group 1). Then when the input is activated, it cannot return to the original position, since when it tried to the input is already disabled.

    +2 3.3 years ago