- A scroll bar for the list of aircraft in the build menu. PLEASE. I have so many aircraft and looking through all of them is getting hard on my poor mouse wheel. The search bar is nice, but a scroll bar is just basic convenience.
- An option to save weather presets so that every time you begin a flight, the weather is already as you like it. Prevents having to change the weather settings every time you begin a flight.
- Make it so that deleting an aircraft from your list doesn't return you to the top of the list. Makes it easier for people like me who download tons and occasionally "clean out" aircraft I no longer want.
- Make it so that you can drop bombs as fast as you can press the corresponding button. Presently, there is a brief "wait" time that has to pass before you can drop the next bomb. If you use fast/supersonic bombers, this ruins bombing capabilities.
- Change the target cycle function so that pressing "change target" selects the targets in order of how near they are to the player. This would save a TON of button-mashing during combat missions and mod levels.
- (inspired by another discussion I saw) An in-game mission/challenge creator!
- A summary of an aircraft's stats when you hover over it in the blueprint menu: Type of weapons attached and number of them, type and number of engines, total parts, total control surfaces, total length and width, etc.
Misc. quality of life suggestions
118 Mantha
2.9 years ago
@Korzalerke I'm not sure what you mean by this, seeing as I have no trouble at all using a controller. Outside of trim/vtol sliders, and AG1-8, you can absolutely map all the flying and combat controls to a controller, I've done it just fine, to the point where I now prefer the controller. Regardless, this is a game that supports controllers as is, so they may as well improve upon existing controller usage.
1: god please yes. Some of my builds crash the game when loaded in
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2: i dont see a use but ok
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3: yes
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4: or hold it down
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5: i dont use weapons enough to know how helpful this is
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6: no
@Korzalerke
I get your point with the controller, but it can be nice to use one as you get more control out of your aircraft. For example, a controller allows you to use rudder input the same as aileron and elevator controls in mouse control mode, which can be helpful.
@Mantha I wouldn't really recommend anyone to play this game with a controller, there's way too many buttons to press so you would still have to use atleast the mouse anyway.
@FairFireFlight Players who use controllers don't have that ability, unless they take their hand off the controller and move the mouse, which takes a surprising amount of time in intense combat situations.
@PioneerThe2nd I'm aware of the XML editing, but it makes more sense to me to have a low firing delay by default.
The weather is really needed
XML
and addfiringDelay
in seconds makes the time gap between weapon fires less.