Since the new update, planes have been getting more detailed and the cockpits have many buttons that use different activation groups. There are only 8 activation groups and I feel like we need more. @AndrewGarrison
Since the new update, planes have been getting more detailed and the cockpits have many buttons that use different activation groups. There are only 8 activation groups and I feel like we need more. @AndrewGarrison
@MrShenanigansSP that doesnt work for some modded parts(
@V very verythank you now my b 737 will have realistic cockpits with startups
And this time I would upload it not like I did last time
@V how do i do this with switches? making an F/A-18E with startup and this is the last step i need
@V Thanks dude very helpful!
@7 Thank you very much! It's genius
Yes we need more please put options that we selected how many AG we wants thanks
I don't use activation groups anymore I just use the switches which don't need Ag's
@Jwpdaviesjr set the
outputValue
attribute to 3 for a button you want, then set the name of that button to something for easy use, then in the variable setter, set a variable that isbuttonid - 1
.
Also, set the
interactionType
attribute to Toggle.
Example
Thank you @One2
Literally just ***************
How do I do that? @V
Use variables for infinite activation groups
👍@Awsomur
This has been needed even before the new update. Would be cool to select how many groups for each unique plane, from 0 to 20 or 25, and to select which group is always on like group 8.
@andrewGarrison