Is it possible to change the firing input of a cannon similar to how you change the input of a rotator? I am assuming if it is possible that it must involve XML modding.
Is it possible to change the firing input of a cannon similar to how you change the input of a rotator? I am assuming if it is possible that it must involve XML modding.
Not as far as I know but it would have been pretty cool for particle effects.
I don't think so.