So I finally pulled myself together and finished the last details. I think it's done, I am just waiting on some VR test results before posting.
Absolutely packed full of code, working autopilot, working ILS, working autoland (feeding ILS info to the autopilot), realistic startup sequence, APU, hydraulics, details, and it looks good on the inside and outside.
Every single switch has a tooltip and function, no random useless switches or buttons. If you are wondering how in the world you will learn to fly this, I have you covered. I will include labelled diagrams on the post, and the checklist included in the plane will tell you what to do, like how to start the engines.
This will be 100% VR friendly, and in fact is designed to be flown with the GUI disabled, as all the info and controls are built into the cockpit.
Fun fact: none of the in-game AGs are used. It's completely done using variables, while of course using the basic controls, like pitch, roll, yaw, throttle, landing gear, brake...
BeastHunter if you're reading this you have already requested a tag on the other three teasers for this plane.
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This plane's cockpit is more complex than the aero kit of the OWR-05H lol
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@BeastHunter lol
@PlaneFlightX Oh.