So, this has actually been an issue since the cannon was added into the game, but I've never actually experienced it till now cause I've not used cannons for AtA. But I was trying to use a Railgun to shoot down an F-22 and i noticed the round flew right through the aircraft and did no damage, If any Dev see's this, please fix this.
Thanks
if anything, set the projectile to explosive and type "TargetSelected ? TargetDistance / (muzzle velocity - rate(TargetDistance)) : 60" in fuseInput
@Cerdd
The solution is to keep collisions on the cannon and disable collisions on everything around the cannon or what the cannon is attached to/clipping though.
@BlinIndustry Oh neat, thanks Blin :3
I actually have been running into this problem also. I made a Cannon Gatling gun for the VR Huey and Gator 2. No matter what I seem to do nothing works… but as soon as I place it on a jet, it destroys them out the sky with ease! So they will hit other aircraft, Just so far not on a Swival for door gunners.
https://www.simpleplanes.com/Forums/View/1503017/Cannon-projectiles-dont-hit-enemy-aircraft
You can just add fuse input so it can detonate once it flies near the plane.
@Dathcha Yeah I do but that's only cause its an "internal" railgun, so the fact that it wont shoot down other aircraft is dumb in my opinion, thanks for telling me that though
Yeah, Cannon shells won't actually damage aircraft if the cannon's collisions are disabled as it also disables the shell's collisions.
I’ve shot planes down with cannons.
There ARE bugs with cannons but this is NOT one of them
You have disableAircraftCollisions set to true, ive shot down planes with cannons
Is disableAircraftCollisions set to True?