How do you make a rotator or a beacon light work on the firing of a specific weapon?
@b00stJuNKy Thank you! I will try that.
You can set input for beaconlight.
FireGuns FireWeapons LaunchCountermeasures
If you have more than one gun that’s on a different AG, you can have multiple light indicators for firing the selected weapon.
I myself am a major FT noob, but I believe it is possible to make an object output a variable on activation, so then you could use that as an input for the light. Who knows though, I'm probably wrong.
that, I actually dunno.
@b00stJuNKy Thank you! I will try that.
You can set input for beaconlight.
FireGuns
FireWeapons
LaunchCountermeasures
If you have more than one gun that’s on a different AG, you can have multiple light indicators for firing the selected weapon.
I myself am a major FT noob, but I believe it is possible to make an object output a variable on activation, so then you could use that as an input for the light. Who knows though, I'm probably wrong.
that, I actually dunno.