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Update III

11.6k JesusChrist  2.7 years ago

A while ago i made an updated version of my XF-22 to fix a few problems and change a few other things while at it. As it turns out, there are still quite a few other problems left so i decided to update it again.

So far here's everything i changed (that i can remember):

  • Updated paint scheme (the plane no longer looks like it's covered in kitchen oil)
  • Increased the engines' powerMultiplier value from 0.5 to 0.75
  • Removed air brakes
  • Updated code to use more variables
  • Increased fuel tank size
  • Increased fuel percentage from 60% to 80%
  • Changed wing shape
  • Increased wings' liftScale value to 2
  • Increased elevators' liftScale value to 1.5
  • Changed wings to use maxDeflectionDegree instead of dividing the inputs
  • Updated missile xml
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    50.6k BeastHunter

    @Korzalerke Sure.

    +1 2.7 years ago
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    26.7k Bryan5

    T

    +1 2.7 years ago
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    11.6k JesusChrist

    @BeastHunter Sorry for taking so long to answer, i had notifications disabled for this post for some reason lol, about the lights, i actually wanted to add those from the start but i don't really know how. I have no idea how those work, maybe if i post it as unlisted and tag you you could help me with that?

    +1 2.7 years ago
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    50.6k BeastHunter

    @Korzalerke Formation and beacon lights.

    +1 2.7 years ago
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    11.6k JesusChrist

    @BeastHunter What do you mean?

    +1 2.7 years ago
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    50.6k BeastHunter

    @Korzalerke Nice, but I think it needs lights.

    +1 2.7 years ago
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    11.6k JesusChrist

    @BeastHunter Btw what do you think of the new paint?

    +1 2.7 years ago
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    50.6k BeastHunter

    T

    +1 2.7 years ago