Kinda hard to explain. Like keeping the pitch feel smooth and static, rather than the speed being so high that the plane “wobbles” a bit after using pitch. Only way I really know how to do this is by just copying real life fuselage designs.
Kinda hard to explain. Like keeping the pitch feel smooth and static, rather than the speed being so high that the plane “wobbles” a bit after using pitch. Only way I really know how to do this is by just copying real life fuselage designs.
Imo moving CoM forwards is a half baked method. I don’t use fuselage wings most of the time so idk @LieutenantSOT
not sure either
Probably less pitch?
what do your centers look like?
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I commonly have this issue. One thing you could do from a general standpoint is move the center of mass forwards, and then enlarge the vertical stabilizer (assuming you are using fuselage wings)
funky tree time
I usually use GuyFolk's code to smoothen out my pitch but it starts breakdancing at high speed so recommend setting up multiple at different speed levels