I have an idea for something that will make complex FT coding easier.
If you're like me, you know that any input can be made with a function. it would be very helpful if we had a tool that you could use in game to graph a function over time, or graph two functions together
Sort of resembling desmos, I'm thinking that if we had an accurate representation of a function's output, we would be able to easily create better and more intricate creations.
@SnoWFLakE0s oh cool!
@Almost
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No, like an oscilloscope.
@SnoWFLakE0s like a weapon scope?
Sort of like real-time telemetry? That'd be pretty awesome.
It shouldn't be that hard to implement either. It's very similar to the already existing debugExpression command.
You can code this with FT and build a display! If I can find the time to refine it into a scope, I would upload...
@Bellcat ...maybe i should finish that tutorial on javascript i saw for 40 minutes.
@Korzalerke, functions are lines of code that must be called to run (usually by writing a special line of code).
What is a function?