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Any way to have more than 8 buttons?

48 MLGHerobrine  2.6 years ago

I'm creating a more complex version of the Wasp, and was wondering: is there a way to add more buttons/groups (preferably without mods)?
I had a two ideas:
1. Export the part variable of isPressed from a button/switch and change the functional part's XML to work if isPressed is true. However, switches (I don't think I tried buttons) don't have part variables.
2. Change the button's XML input property to a custom setting. I don't know how the input property works and whether that would allow you to have more groups/functions.

Thank you for your responses in advance!

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    49.3k PlaneFlightX

    Mate, the variables system allows you to make a flight simulator. For example. Upcoming.

    +1 2.6 years ago
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    49.3k PlaneFlightX

    @BeastHunter Actually this one explicitly talks about using it for extra AGs.

    +2 2.6 years ago
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    @BeastHunter Thank you, that helped a lot! Still have a few questions (parachutes only have an activationGroup and not a general input), but I'll figure it out.

    +1 2.6 years ago
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    67.1k SnoWFLakE0s

    @MLGHerobrine
    .
    Oh ok lol. But all switches and buttons should have a inputId XML attribute it can write to.

    2.6 years ago
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    @SnoWFLakE0s Oh, that was just an example. Thanks for your input, though!

    2.6 years ago
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    67.1k SnoWFLakE0s

    isPressed

    If you're using this as your primary press detection mechanism you are doing it wrong! You're supposed to use inputId as your output variable. This should be present on any switch or button.

    2.6 years ago
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    50.6k BeastHunter

    Does this help?

    2.6 years ago