Trying to simulate F-35 headset where they can see through the plane with an outline of it being displayed. Can skeleton view be enabled while flying somehow?
Trying to simulate F-35 headset where they can see through the plane with an outline of it being displayed. Can skeleton view be enabled while flying somehow?
@OrderlyHippo ok
@ZeroWithSlashedO Oh yeah...lol i just re-read the replies. sorry. I haven't seen it on a plane before so I thought it was neat
@OrderlyHippo
That's what I suggested in the first place. "Use glass fuselage, put the inside at transparent".
@2Papi2Chulo @Bryan5 @ZeroWithSlashedO
GuyFolk pointed me to this plane which has a neat method. link. You change the fuselage to a glass part, make it's transparency level so you can't see thru it, and apply 1 sided transparency. All this is done via the overload tool. This is as close of a solution i'm aware of currently. I didn't like the "mesh the fuselage side panels into the camera" method since it hinders how you build
You can mesh the fuselage side panels into the camera so you can see through them
@OrderlyHippo ok
@OrderlyHippo
Just a heads up, it's not really good... especially from the external view...
The best thing I can think of is make the whole plane out of glass, set opacity to 100, and disable the inside view. After that you can color the glass with what you want.
@Bryan5 I do. I'll tag u on the test
@OrderlyHippo well, i don't know how to do that
@Bryan5 Thanks! I like where that's headed. Problem is, you can't see everything, and it changes the aero.
Easy fix: Have piston move camera up outside the plane when you look more than 75ish deg down and 90 deg left or right. Then have rotators spin the rig to the left, right, or below the plane when you are looking in those directions. Want 2 test this later. Still can't see thru the wings and body tho
@2Papi2Chulo How? Glass?
I have done a concept for you : Click Here
no but there are ways you can get around it with the build itself