So I began testing my prop-driven aircraft, preferably belong from the American Fighter collection to gather its in-game information: fuel capacity, maximum speed, cruise speed, stall speed, rate of climb (pitch at 10° + rate(altitude))*60) and range.
The hardest to solve is the plane's range, how do I even compute it in-game?
- Any answer is acceptable.
range is speed and time. your speed times the amount of hours the plane can fly for is the range. The easiest way is to time how long the plane takes to lose 1 percent fuel and then multiply that number (in hours) by 100, then multiply by speed.
@Phoebe Everyone gangaster until
1/((smooth(rate(-Fuel*FUEL CAPACITY IN LITERS),0.05))/(GS/1000))
appears (credit to @bjac0)I know @klm747klm747 has a lot of info on this.