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Multiplayer Mod Patch 0.16

Dev HellFireKoder  2.5 years ago

Link to mod

Changelog:

  • Updated to Unity 2020.3.26 and latest mod tools.
  • Fixed part detachment, which was accidentally broken in 0.15.
  • Fixed static labels on other player crafts.
  • Hopefully fixed some cases where old player crafts didn't get destroyed when they respawn.

To update, just re-download the mod. In some rare cases you may need to manually remove the old version from your mods folder, but that shouldn't be necessary.

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    Do chaff and flares work in MP? I thought they do, but sometimes it looks like they don't

    2.3 years ago
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    15.0k ChamDel78

    Nice profile picture. I somehow love fantasy too like this dragon plane I posted.

    2.3 years ago
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    54.3k MVC

    it may not be appropriate to write here, but I think you will help me. because I haven't found the variable ids for the various details anywhere. I only know that for shock and wheel there are variables "CurrOffset" "RPM"

    +1 2.4 years ago
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    @JacksEpicGaming I removed an unchanged copy of another user's plane.

    if your variation does not offer any improvements over the existing airplane, then it may be removed.


    It's great if you enjoyed the plane, however, it doesn't need duplicates on the website :)

    2.4 years ago
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    @Rebirth no, the server is unchanged.

    2.4 years ago
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    @TheFlightGuySP @HuskyDynamics01 currently only bombs, missiles, and torpedoes are explicitly synced.

    +1 2.4 years ago
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    1,704 Rebirth

    Do I need to update the SPServer as well?

    2.5 years ago
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    @HuskyDynamics01 Yes, the server seems to be down for me as well. Perhaps it got overloaded.

    2.5 years ago
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    @TheFlightGuySP I've only seen missiles and bombs work properly so far. Cannons don't (probably for the same reason as guns, since the projectiles aren't already existing "parts" when the plane is loaded, and therefore aren't shared over MP). I have yet to see a definitive verdict on rockets and rocket pods, though, since they could technically be categorized either way.

    I think torpedos will show as being dropped, but I'm not sure if they'll actually run on the surface for everyone or not.

    I'd go and test them but the server seems to be down again.

    +1 2.5 years ago
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    I've been wondering this: do all explosive weapons work in MP (under the condition that opposing players both have explosion sync on) or is it limited to missiles and bombs?

    2.5 years ago
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    @HuskyDynamics01 yep, ones without dynamic input should work now.

    +1 2.5 years ago
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    Fixed static labels on other player crafts

    Wait, we can see other peoples' labels now? Awesome!

    +2 2.5 years ago
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    66.6k PPLLAANNEE

    thank you

    +1 2.5 years ago