After a long span of development, the Wasp-A is now complete. There have been quite a few changes to the original Wasp design that make the Wasp-A quite different.
Here is a list of changes:
New engines with pitch and roll thrust vectoring were added.
TVC-Stabilizer variables were added to make the aircraft slightly more stable while doing PSM.
Reworked controls and control surfaces.
Removed weapons, lights, and other smaller parts that were not necessary.
New paint scheme.
Yaw-RCN was added for yaw control during PSM.
Removed unnecessary buttons, labels, and switches in the cockpit.
Reworked the left digital flight display.
Added a G-Overload light on the instrument panel.
Changed the angle of attack indicator on the right digital flight display.
This is probably my most complicated project to date. This is also my first time making digital flight displays, which honestly went quite well. There will probably be a video teaser to go along with this one, but it won't be super-cinematic.
There might be an armed version of this aircraft that will be released.
Thoughts or suggestions? Let me know!
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