What was once just a "Hey @V let's compete" has become an almost true obsession
The "Simple Pimpmobile v3" is a real monster, and I can't even test my car against the Amtek GP1 (which is the cause of this competition) because of the parts count
But I will not give up!
My car (which I didn't come up with a name for) currently has a time of 0:47 in Gold Prix, which is fast but doesn't compare to the Pimpmobile and GP1 (and other cars)
But it's far from the maximum potential, the downforce is already good, the biggest problem is the Mechanical Grip, which is the tire-asphalt contact, but I'm already solving this, what's missing now is speed, time to maybe have many, many engines and MORE DOWNFORCE!
laughs like an evil idiot
@V ok
@Dragoranos he isnt
@V
don't tell him about the challenge...
Is he ABC123?
By the way, my vehicle prototype is posted
@Dragoranos and about the competition, someone is annihilating the three of us
.
The build in the video
@V
Well, actually, I know that
I play Assetto Corsa and Dirt Rally a lot
"Add power and you'll gain speed on the straights, add lightness and gain everything"
The biggest problem is:
Overall speed is below average, cornering speed is almost the same as the car's top speed, but as it is the same as the maximum speed, it ends up also being below average
But I'm already thinking about the solution, and it will probably work considering the physics of this game
but I'll leave it for tomorrow, I'm sleepy
My newest Blazing Aquamarine prototypes do 25 on gold prix.
.
Some tips:
Handling is your highest priority, even though your car can go Mach 3, if it can't take the corners, it won't work.
.
Keep an eye on Weight, too heavy of a car can make it harder to move. Try to keep it below 10,000 pounds
@V
@winterro
Sorry for tagging you two, but I feel like you should see this (probably shouldn't because this is stupid, but hey)