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a small oversight

2,905 Leftwaffle  2.5 years ago

the aim9-d i made has a bit off a bug where if it had missed a target it would then proceed to TURN AROUND AND TRY AGAIN AT HITTING ITS TARGET, which is hilarious to watch but obviously not how that works in reality lol.

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    If you want it to not do that, try changing the maxHeadingAngleAdjustmentRate in Overload (or add it if it's not there by default). I believe that this controls how fast the missile can turn (so when it tries to come around again, it can't turn fast enough to do so).

    Pinned 2.5 years ago