I want to make up separated engine switches, so one engine will start up when i swich selected button and so on, the problem is i dont want any activation groups involved here, since it will take up space of another features that will require activation groups too, i also want to know how to make a custom engine start up, is it possible?
@HuskyDynamics01 Would you know how to do it like this: The Battery, and L/R Eng Fuel, need to stay on, if you shut off just say, APU, then I want the only way of shutting the Battery off by turning it off, and the only way to shut off the L/R Eng Fuel is to shut it off or turn off the engines (separate input under Eng 1/2 Shut off) (that doesn't exist yet) also both inputs will be put into the two green engines, so if you turn off Eng 1/L it will yaw to the left.
Custom switches are pretty simple, actually. Just set the
inputId
of the switch to something (Engine1
, for example), and then set the activation group for the engine's throttle input to the same thing. Alternatively, you could set the engine's throttle input to something like(Engine1*0.05)+(Throttle*0.95)
to have the engine idle at 5% thrust when the switch is on and throttle is at 0.Custom engine startup is quite a bit more complicated and requires custom variables, so even though I know of a way to do it, I'll let someone more qualified explain that.