So I realized that the wing gun and miniguns doesn't have a ammo count.
So I decided to request the Devs to add an ammo count for about 1500 rounds. you can also increase the number of rounds by XML modding.
That's all stay safe and
So I realized that the wing gun and miniguns doesn't have a ammo count.
So I decided to request the Devs to add an ammo count for about 1500 rounds. you can also increase the number of rounds by XML modding.
That's all stay safe and
@Lake the only thing I need no is a XML modded ammo counter using labels, am gonna go get a XML expert here.
Dunno @Blaize1380
@AnOmalOcaris what does clamp01(sum((Activate1?clamp01(ammo("AAA")=0):0))) do??
@X99STRIKER wait I finally figured it out!
@X99STRIKER oh
@Lake
There’s literally more of it.
@X99STRIKER how?
@AnOmalOcaris it's too long I can't see the rest
@Tookan oh sorry
@WormWithLegs
Infinite ammo > limited ammo
@WormWithLegs
No.
@X99STRIKER but think about the possibilities and challenges that could be made with the ability to change ammo count
@Tookan the duality of man
clamp01(sum((Activate1?clamp01(ammo("AAA")=0):0)))
You could just use cannons
I find it funny how it goes from suggesting something to the devs then immediately to somewhat violating the no politics rule
No, I like the infinite ammo perk.