Does anyone know of a good way to limit the rotation of the auto turret without the huge embedding functions. to the one who provides a working method, I will give 5 votes and I will be grateful.
Does anyone know of a good way to limit the rotation of the auto turret without the huge embedding functions. to the one who provides a working method, I will give 5 votes and I will be grateful.
There is a smooth(X,1,-1) You replace X with your input, and if you need to, change 1 to 0.8, 0.9, 1.15 and so on, as needed.