If you don't understand what im talking about, there is a folder that useless data goes to called "UnityShaderCache", but inside of that folder there is something that stands out, because its specifically 20 B and is called "Version", which in my opinion, isn't normal due to most Cache having a name that's gibberish and not having a size that's a full number.
So am I thinking too much about not deleting it or am I correct about it being important?
Copy it and then delete it (saving a copy just in case). If something goes wrong, restore the copy.