If you guessed around 2300, you're wrong. It's actually just 16. Video here.
How Many Parts Is This?
49.3k PlaneFlightX
2.3 years ago
If you guessed around 2300, you're wrong. It's actually just 16. Video here.
This is explained in this video.
@JacksEpicGaming look a the video link above
@xNotDumb Yes it was. I’m not going to directly contradict something that has been proven.
@PlaneFlightX i've already seen it
@xNotDumb The video explaining this is out, I forgot to link it.
@BeastHunter it wasn't
@klm747klm747 What
@BeastHunter sarcasm doesn't carry well over text
@klm747klm747 It was a joke.
@BoganBoganTheKid nope that's not it :)
@xNotDumb Nope
@BeastHunter He's not lying, I have proof and we sorta worked together on this concept.
I think
Just a large number of blades of a deafault propeller that is why 16 or the rest of them are disconnected.
@PlaneFlightX 16 or 160 part, because this IMPOSSIBLE.
Liar.
@BeastHunter no srsly
I used the same in some experimental stuff that I don't upload
HE USED XML MODDED PROPELLERS LOL
I've done it so may times
@PlaneFlightX
@PlaneFlightX yep, thx, tag me
@MrCOPTY I'll explain in tomorrow's video.
@PlaneFlightX
How, XPlane (I Mean explain)
@asteroidbook345 Yes, I'll explain it all in tomorrow's video.
So it's a mod?
@PlaneFlightX oh ok
i honestly thought that the low part count would be because i thought you used props for the blades, but turns out its a mod lol
then again theres far more than 16 rows of blades + the actual cowling itself
@MrShenanigansSP @Phoebe Total parts, ignoring the reverse thrust airflow guides (nudged out of the way), is just 14. 4 custom parts and then rotators and pistons.
The total part count of the engine without mods would be around 2300. The total part of the engine as is in-game is 64 (A little higher than expected, but it's mostly because of the reverse thrust airflow guides). Without guides (-48 parts), it's actually 16.
14? I thought you said 40 (in spbc) looks good tho