Does anyone know how to take a file from an online sprite atlas, and turn it into a text label image or a part?
I have tried with text files and XML files, but it doesn't seem to work, mainly by trying to turn a file into an aircraft/subassembly or implementing it directly into a text label.
@PlaneFlightX Ah, I see. The alternative would be to just download Unity and use it for sprite importing, but I was trying to avoid that.
Thanks for the response.
No, sorry. There's a sort of solution, which would involve building the sprite out of fuselage parts), but it's not really adding the sprite to the game.
@PlaneFlightX Would you happen to know the solution to this problem?