The new fuselage slicing in 1.11 is a very good feature, which allows us to build better aircraft and at the same time allows us to control the Number of Parts value to less than 1000 most of the time. However, when the forward and backward "Top Fill" values of a fuselage are both 50%, the middle and upper connection points overlap. This bothered me. So, I feel like it's possible to separate all the connection points of any part, like SimpleRockets2.
@JeskoGoesVROOM I agree
another thing:
make connection arrows scale with part scale (like how the wing scaling arrows do) because it is PAINFUL to try and grab a connection arrow with small parts
Personally I don't mind
+1
@AndrewGarrison