yes i know i made one earlier im making a tonk
but how do i make the turret not go back after moving it?
(what i mean it i have the turret movement set to yaw and after i press E the turret goes back to the original pos)
yes i know i made one earlier im making a tonk
but how do i make the turret not go back after moving it?
(what i mean it i have the turret movement set to yaw and after i press E the turret goes back to the original pos)
@redcrafter yeah I just noticed lol
@asteroidbook345
a bit too late lol
sum(Roll) or something. Or Yaw if you'd prefer that
sorry i had loading problems
@DeveloperKorzalerke
https://www.simpleplanes.com/a/BbcCQ1/PanzerKampfWagon-III-Ausf-F-WIP
@redcrafter The camera speed seems fine to me. You can tag me on the tank if you want me to take a look at it.
@DeveloperKorzalerke
its the cam if you want ill send the tonk i making
@DeveloperKorzalerke
2 things im not good at math
and only prob with cam the turret is (maybe) to slow or its the cam
@redcrafter Btw if you are good at math this is a pretty useful guide on all this code stuff (including how variables work): click
@DeveloperKorzalerke
i got it to work my coping the whole cam
@redcrafter It's also possible to do it with more than 1 camera per build, but you need to use different variable names for the other cameras if you do that.
@DeveloperKorzalerke
say "ok i found out how to do it (ish) i found your cam and i have to put in the things in XML then the variables (i think just XML
@redcrafter Yeah it's kind of complicated to do.
@DeveloperKorzalerke
lol im fine i rather not go destroying the epik thingy
plus i cant do the CameraY and X in the thingy
@redcrafter I think I hid it below the turret, behind a block or two.
@DeveloperKorzalerke
where is cam i cant find it lol
@redcrafter This post explains it better: click
@redcrafter If you select the camera I used for the turret, go into the rotation menu and press the variables icon there, you'll see some things had names set to them.
You need also copy-paste the names there in the same places for the code to work.
plus ill be using more then one cam
@DeveloperKorzalerke
wdym by that?
@redcrafter As far as I can remember, the camera name doesn't matter, but if you copy-paste the code you need to use the same part variable names.
@DeveloperKorzalerke
actually for the cam thing do i have to put the cam name for the aiming to work?
@DeveloperKorzalerke
you understood it correctly thanks for the code imma give credit for the aiming when i post it
@redcrafter You use the sum() code on the same place you used your current input code, unless I'm misunderstanding it and you mean something else.
@DeveloperKorzalerke
yes i know that part im talking what do i put in name and what do i put in value