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Identification Friend or Foe AI function

426 AgentFox123  2.2 years ago

Is there like some sort of mod or XML function that would force an AI to switch targets or change behavior if the target has a certain name? I am trying to make it so that
A) A bomber would raise its speed if a certain fighter is detected by its AI
B) A fighter aircraft that wouldn't shoot down a "friendly" bomber(A P-51's AI would switch targets if the target's name is "Boeing B-17 Flying Fortress" for example)

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    @UsAirforceF35 its not added yet lmao

    +1 1.9 years ago
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    @SheriffHackdogMCPE how?!! Pls say bro i need this

    +1 1.9 years ago
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    @SheriffHackdogMCPE iwant this! How can I get it? I really want an AI as ally

    +2 1.9 years ago
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    35.1k Icey21

    @SheriffHackdogMCPE yeah, so you can have your own squadron or smth

    +3 2.2 years ago
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    Also an ability to have an AI as friendly and will defend you against enemies.

    +2 2.2 years ago
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    Oh hey I just answered this on the Steam thread. Whoops!

    Again though, these are definitely great ideas!
    @WNP78 @PhilipTarpley Thoughts?

    +1 2.2 years ago