Is there like some sort of mod or XML function that would force an AI to switch targets or change behavior if the target has a certain name? I am trying to make it so that
A) A bomber would raise its speed if a certain fighter is detected by its AI
B) A fighter aircraft that wouldn't shoot down a "friendly" bomber(A P-51's AI would switch targets if the target's name is "Boeing B-17 Flying Fortress" for example)
Identification Friend or Foe AI function
426 AgentFox123
2.3 years ago
@UsAirforceF35 its not added yet lmao
@SheriffHackdogMCPE how?!! Pls say bro i need this
@SheriffHackdogMCPE iwant this! How can I get it? I really want an AI as ally
@SheriffHackdogMCPE yeah, so you can have your own squadron or smth
Also an ability to have an AI as friendly and will defend you against enemies.
Oh hey I just answered this on the Steam thread. Whoops!
Again though, these are definitely great ideas!
@WNP78 @PhilipTarpley Thoughts?