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Identification Friend or Foe AI function

426 AgentFox123  2.5 years ago

Is there like some sort of mod or XML function that would force an AI to switch targets or change behavior if the target has a certain name? I am trying to make it so that
A) A bomber would raise its speed if a certain fighter is detected by its AI
B) A fighter aircraft that wouldn't shoot down a "friendly" bomber(A P-51's AI would switch targets if the target's name is "Boeing B-17 Flying Fortress" for example)