So.. I've been working on a propeller plane designed to go as humanely fast as possible but there's one problem...
I used the nosecone part for most of the front of he aircraft and when I used the "drag viewer" it was all blood red. Anyone know a better, more aerodynamic solution? I'm trying to use as little Overload as possible for this build.
That Ain't Very Aerodynamic
35.1k Icey21
2.2 years ago
Lmao just dedrag the aircraft
Overload
@IICXLVIICDLXXXIIIDCXLVII Hm, noted
Maybe try using multiple regular fuselages with decreasing widths/heights to create a smooth shape for the nose? The easier solution would be to just set the dragscale of the cone to 0 with overload.