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Design concepts.

17.6k ChunderDownUndeR  8.9 years ago

Making a thrust vectoring plane it will have a blended/streamline fuselage shape(similar to my recent Krait plane), i need some ideas for shape, you can describe wing position confiquration or tell me a good plane to base it off. keep in mind blended fuselage is difficult to possition.
and prepare for disapointment since im a pretty bad /simple (as in i like to keep my planes simple, Eg no detailed vents,deco, ect made from fuselage parts) builder.

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    @ValtsuAircraftIndustries Whats what?

    8.9 years ago
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    8.9 years ago
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    1,634 Hazo

    @Skua oh, here goes!

    8.9 years ago
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    @Skua thanks, i will try remember this time..:P

    8.9 years ago
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    8.9 years ago
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    26.3k Skua

    @Hazo you need to lose the space in between them

    8.9 years ago
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    1,634 Hazo

    @Skua well that worked.

    8.9 years ago
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    1,634 Hazo

    @Skua oh... So that's how! [like this!] (https://en.m.wikipedia.org/wiki/GeneralDynamicsF-16XL)

    8.9 years ago
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    26.3k Skua

    @CDUflappy

    [display text](link)
    

    Look up Markdown formatting when you can't remember

    8.9 years ago
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    @Skua thanks, i thiank already have something unreleased looking somewhat like that. I got my wwII-cold war design inspires from a mod called D-day from the red alert c&c game franchise. i dont have the game so i look at the games wiki gallery about some unbelievably cool wwII design planes. (i would but in a clickable link but i forgot how and i dont know or cant be bothered to know how.:))

    8.9 years ago
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    26.3k Skua

    Super quick and rough, and will definitely need to be simplified for SP, but hopefully this can inspire you

    8.9 years ago