While I was designing one of my new aircraft, I noticed something odd. Every time I used the Mirror
function, the tip of the vertical stabilizer (highlighted in yellow in the picture below) would copy itself into the exact same position. This has happened numerous times but only on this aircraft.
I should also note that, from what I can tell, the stabilizer tip is centered with the rest of the aircraft.
This doesn't happen with the rest of the stabilizer, or any other part of the aircraft, only the tip of the vertical stabilizer.
Does anyone have an idea/explanation as to why this happens? Is there a way to fix this?
Edit: the hinge rotator that moves the rudder also seems to be experiencing this issue.
@ReinMcDeer Ah, interesting.
I just simply added two vertical stabilizers and eliminated the one in the middle.
That fixed the issue.
For me, its usually connection related. Had this happen for a while before I found it and was left wondering why my weight was off the charts and the COM was basically unmovable.
@JesusChrist The best solution I could come up with was to make twin vertical stabilizers instead of a single stabilizer centered in the middle of the aircraft.
@JesusChrist I find it strange that it only seems to affect the stabilizer tip and hinge rotator for the rudder, but not any other part.
Perhaps it's size related.
@JesusChrist I did, in fact, reconnect the part (more than once).
I submitted a bug report, so perhaps I'll get an answer to the issue.
@TheFlightGuySP Maybe a dumb question but did you try reattaching the part? Could be another one of those errors where the game places it 0.00001 off when loading the plane file.
@JesusChrist I also just found out that the hinge rotator for the rudder has the same issue.
@JesusChrist Well, flipping the part does not work.
This is strange, since I have never had this issue before (that I can remember) despite using the same building method.
@JesusChrist It does use a
-0.625
rise.I might try rotating the part so that it uses
run
instead ofrise
.Are you using any rise/run on that part? If so the game may think it's not actually centered and mirror it to the same position.