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Regarding Aircraft roll capabilities

8,222 Airheaddivision  2.1 years ago

Okay, let me get this straight, so I’m making a helicopter, right? So when I place a vertical wing (or stabilizer whatever you wanna call it) on the aircraft’s tail, it will turn the entire helicopter, tail and everything, If it doesn’t, I will have to use the tail rotor to turn the backend of the chopper, other wise it won’t turn and it will be flying sideways, is this correct?

Because I did this, and built the more realistic tail, which is made of fuselage parts, around the vertical wing, and now it seems like it won’t turn the entire aircraft when I roll right or left, I have to use the tail rotor to turn the back end. And keep in mind I’m banking pretty hard, not turning lightly.

I’ve done this for at least a year and my previous helicopters have banked left and right just fine without the constant use of the tail rotor.

Does this have anything to do with wings or is their something else at play that I don’t know of, and if you know, please let me know.

Perhaps it has something to do with the aerodynamic frame of the aircraft, I really don’t know. Because I know helicopter rotor physics are kinda wacky in this game and not the best so if anyone knows the secret to this I’d be very grateful.