So I'm working on a build that I don't want to announce just yet, but it was going well until I got to the main landing gear. The main gear of this bird uses four separate points of rotation to retract.
I figured that the easiest way to do this would be to actually have the gear operate mechanically (i.e. one powered and three floppy rotators), and I even managed to find an old build that used a similar system, but the angles of the various struts of the gear means that it isn't retracting cleanly, and currently can't extend properly at all.
I can't really remove the angles from the struts without making it look unrealistic, either.
Anyone have any ideas?
Good news
I've figured out half of it (no seriously I did and it works pretty well)
I'm sure I'll figure it out eventually. I've been working on other stuff for the last week or so though, so no real progress yet.
Sorry, I literally have no idea. My struts are not actually angled, I just added some fuselages to make it look like they are.
@FarrowTECH @PlaneFlightX
Well, here's a video of the real aircraft (now y'all get to know what it is I suppose). It's a little trickier than it looks, since the struts are all at different angles.
Just keeping tweaking the struts until they work. That's how I did my landing gear.