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Detachers

334 particle  2.1 years ago

Is there a way to change input method of detachers I'm designing a cluster bomb and want to do away with the activation group and have everything just happen when using fier weapon button

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    25.9k Kendog84

    I think you can do

    SelectedWeapon="name of your weapon" & -FireWeapons

    This will fire everything with that name all at once though, so something like

    SelectedWeapon="name of your weapon" & ammo("name of your weapon") > X & FireWeapons

    Might work better.
    Bomb A's detachers will fire when the ammo "Cluster Bomb" is 1, for example, and Bomb B's will fire when it's 0. You have to do this with all the detachers though, so it'll be a little tedious job.

    You can put "none" "null" or any other gibberish in the activation group of your submunition so they won't add numbers to the ammo counter (for the ease of writing FT)

    +5 2.1 years ago