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Update Suggestions:

2,276 Destroyer08  2.1 years ago

This Update Suggestions is mainly focused on Vehicles...

Tank tracks and more land Combat missions.

• Tracks - can be customized by model and tweak it's attributes.

•Custom Combat missions.- Dogfights can be changed to An Offline Battle, You can battle in an ...
- Aerial Warfare (Classic Dogfight)
- Naval Warfare (Ships Battle)
- Armored Warfare (Tank Battles)

Tweak the Engines and Wheels Settings
• Engines can have a Torque Option/Setting
- it will be a good Idea if we can have models to engine (We can set how much piston it has)
3 types of engine model...
-Normal SP Engine.
-Diesel engine block model (Asymmetric like in Cummins)
Note: Number of piston can be set to it (1-8)
-V engine models
Note: Number of piston Can be set on it by pairs (2-12)

• Wheels can be customized from tyres to rims and not just the wheel overall.
- Tyres Can be changed Independently and can be set to Width, Thickness, Tyre Pressure, and model, Models have different traction and grip (Street Tyre, Slick/Dragster Tyre, Mud tyre, Crawler Tyre, Sand/Paddle Tyre, ATV Tyre, APC/Military Tyre, Custom Tyre - can be assigned a certain model from stated type of tyres and can be customized it's grip regards on terrain)
- Rims can be customized by model, Diameter, Width, it also have a Dually Option to make a twin wheel, it can be customized independent to tyre models.
• Add option to Wheels so it can be tweaked into having a built in differentials, it has FT activation group so we can have a differential lock to wheels (make it FT, so we can code and lock certain wheel independently or by pair or by set of wheels so we can lock our assigned wheels to that code, so we can have a complex combination to mimic the front axle lock, rear axle lock etc...

•Shocks - Make shocks customizable in appearance, we can tweak a setting on how long that shock can be, and how thick it is, we can also set how many coil it has (Not exact value but this setting is for appearance) so it won't look like a "weird toy spring", also make a 2 types of model to shock,
2 types of shock
- Air/Oil shock, look like smooth shock.
- Coil Shock, classic coil spring.
Note: Only appearance will change...

•Joints:
- Add a Ball Joint. (Not essentially powered, but we can set the restrictions to angular swivel movement). This is for easy building an axle and suspension joints.
- Hinge joints and Rotators can have an option in which be can rotate them while in designer, also add an attribute to it that If activated/deactivated it won't harden but also can be tweaked to become swivel like a powerless joint after activation/deactivation)

•Effects Emitters;
So we can have Flames and Smokes, (Colors are customizable)
Not only smoke, flames and light effects, it can also be like cannon or gun shells casing particles (3D shell Casings are scalable), so we can make gunfire more realistic with all those dropped bullet casings, make a muzzle flash for custom cannon barrel effects, exhaust for vehicles and others...