So i want to give Suggestions regarding XML Editor on missiles, we already have alot but it seems we still missing features, aight here's few of my suggestions:
smokeTrail
As the name said, this XML input is about missile's smoke trail, we either can put it into Deafult
or None
, we can also put Time = 0.30
for example to make missile's smoke trail show for the first 30 seconds, then dissapear
This is useful to make guided bombs and turbojet powered cruise missiles
Audio
As the name says, again this XML input will affect the noise of the missile, we can set it in form of numbers, the default is 100, for example if we want to make stealth missiles we can set it to 50 or 0, or if you want to be deaf set it to 1000
Damage
Affects damage done by missile,the input is by using numbers, this times we play SP we've seen many crafts being instantly destroyed with big booms, while we want big explosions we also want the craft to be not destroyed only lightly damaged, useful if we want napalms or realistic ATGM's
Any suggest? Thats it!
fireAndForget
=True/False would be nice@ZeroWithSlashedO i agree with that ✅
hm what if
smokeTrailOpacity
would be cool for something like a realistic rocket smoke on an AIM-120C/D or an AIM-9X
Deafult
? Don't you meanDefault
?Anyways, Pretty Nice Suggestions 👍
I think these are good suggestions, and also pretty addable to the game