I need this for a submarine engine, I fixed the submarine before, but I don't remember how, sum(Throttle) changes literally nothing about the fact that the engine reverses direction
How to make rotators that don't reverse direction when you deactivate them
1,219 Novaxomix
2.0 years ago
clamp01 requires one input. try to activate AG1 and try again. And you don't need activation group in rotator itself with this code.
@11qazxc sum(Throttle*clamp01(Activate1)) will not work, my guess is that clamp01 requires two inputs, but im not sure.
@11qazxc Thanks, ill try this
set
zeroOnDeactivate
toFalse
in input section of rotator's xml.or use something like
sum(Throttle*clamp01(Activate1))
for input.