So, i'm working on a sort of drone carrier aircraft for a challenge and i'm having trouble with the controls, because Roll and Pitch controls from the drones interfere with the main controls of the carrier.
Is there a Funky Tree code for normal wing surfaces to make them work only when a certain activation group Is on? (I don't mean Just by placing the surface in a certain position when activated, i mean making them operate for Pitch/Roll/... Only when a particular AG Is on.)
I know that maybe this Is really basic stuff but i don't have time to learn funky trees by myself :(
@beenz @ReinMcDeer @IAlsoBuildPlane Thank you for the help guys, i'll try that out as soon as i have time
-edit: It works perfectly now! Thanks again now i just need to fix some drag related issues and i'm done with the mechanism.
@beenz Even better, set the activationGroup of the drone controls to !8. This will basically toggle between drone and carrier controls with AG8