We need armor plates or armored variant of fuselages which are gona be heavier than regular ones.I want armor because planes are too weak,couple of shots taken and you are down.Yeah i know that plane can be too fast so AA wont work but devs can upgrade them so they gona be more affective.Also ground vehicles are too weak because thay are too slow to out run bullets from AA tanks.Also i would like laser guided missiles and cursor following rotators so we could make helicopters or VTOl aircrafts more useful.
Use overload
Regarding armor for builds:
- Just like what @IAlsoBuildPlane said. You can just increase the Health Points of certain parts that you want to be "armored" through XML.
- You have countermeasures. Chaff and Flares. Slap a couple onto your builds and fire off a few whenever you're being locked onto. You want more chaff and flares for every launcher? XML change the
ammo
of each launcher to how much you want.Regarding ground vehicles being "too weak or slow"
- You want to outrun rounds fired from AA vehicles? Beef up the engine horsepower, pray you don't crash.
- Again, you can XML the HP of vehicle parts so they can withstand more punishment from enemy fire. Or, in an alternative way, don't get hit in the first place.
Regarding laser guided missiles and cursor following rotators:
- Laser guided ordnance sounds great. Nothing like a some good ol' paint your target for strike
- It would be nice if mouse-aimed rotators are stock in-game, but the devs would probably have to do some heavy code rewriting for that to be added. For now, we just have to stick with XML rotators.
shrapnel based weapons would be cool too
@IAlsoBuildPlane usually never seems to work for me