How are the bullets calculated? Judging from the performance, it seems like each and every bullet is calculated.
Guns shoots lightings bolts itz magicz
What does armed group mean?
Moding ey?
Thanks for answering my question. I appreciate it. @AndrewGarrison
Bullet caliber is not actually being used we just forgot to remove it. The bulletWeightKg and the muzzleVelocity is in m/s.@Allstar
Which is why lots of guns tend to lag the game a bit? I'd imagine it requires heavy processing power to model so many bullets at the same time. Also, is the bullet caliber in mm and is the muzzle velocity in m/s or ft/s? @AndrewGarrison
Yep, we model each bullet individually.
@Ambarveis lol obviously I know I'm just kidding
@Earthbenderrwefa @Redlord facepalm* lol
Hmm, game magic! :P
@AndrewGarrison
@PhilipTarpley
Guns shoots lightings bolts itz magicz
What does armed group mean?
Moding ey?
Thanks for answering my question. I appreciate it. @AndrewGarrison
Bullet caliber is not actually being used we just forgot to remove it. The bulletWeightKg and the muzzleVelocity is in m/s.@Allstar
Which is why lots of guns tend to lag the game a bit? I'd imagine it requires heavy processing power to model so many bullets at the same time. Also, is the bullet caliber in mm and is the muzzle velocity in m/s or ft/s? @AndrewGarrison
Yep, we model each bullet individually.
@Ambarveis lol obviously I know I'm just kidding
@Earthbenderrwefa @Redlord facepalm* lol
Hmm, game magic! :P
@AndrewGarrison
@PhilipTarpley