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Missile Fire?

268 TomTheBuilder  9.0 years ago

Is there a way to fire missiles without a lock? And if there isn't, do you think the devs should add it? (I'm currently on mobile beta)

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    462 Flyer24

    @WhenGoatsFly he might just want to jettison ordnance which is easy to solve, but I do actually want missiles to fire even with no lock. See in a nutshell, an example is that chaff don't cause an aircraft to disappear from radar like a stealth plane, it just makes radar think there are suddenly a retarded amount of new radar contacts that it didn't detect previously. Basically SP has it wrong.

    I have an idea how to... well, not fix it, but aleast allow missiles to fire independently of lock, one by one, thanks to some programming experience, albeit Funkytrees is unlike anything I commonly work with.

    one month ago
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    462 Flyer24

    I wish SP had it so you wouldn't need a lock by default to fire a missile, as the vanilla thing is unrealistic. Ideally, after you drop flares, the missile of the aggressor would lock right onto it if it's heatseeker, and it'd go into the chaff cloud if it's a radar guided missile. Heck, heatseekers sometimes go for the sun. They don't have the ability to feel confused and just decide not to go for it... But that is EXACTLY what happens in SimplePlanes, smh.

    I really hope SP2 addresses this issue.

    one month ago
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    6,955 Wahoo12

    @KingDeadshot good, thanks!

    9.0 years ago
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    Np

    9.0 years ago
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    Thanks guys!! @JMicah4 @DragonKing @Aerobako @DARPA @RocketLL

    9.0 years ago
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    46.7k JMicah4

    Via detatcher.

    9.0 years ago
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    Just attach it to a wing pylon and drop it, it will automatically activate and fire at wherever the gun reticle is pointed.

    9.0 years ago
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    501 Aerobako

    Give it a detacher or a pylon and give either of those a activator. I'm on mobile beta too!

    9.0 years ago
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    6,955 Wahoo12

    A bit off topic but does this mean mobile is getting the AI dogfights?

    9.0 years ago
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    2,564 WhenGoatsFly

    I see what you mean, but I don't think you would want to fire without a lock...That's for rockets.🛩

    9.0 years ago
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    You can actually the lylon is a detacher when you detach missiles with it they are armed and fired using 1 or whatever number you set @TomTheBuilder

    9.0 years ago
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    @RocketLL oh yeah that works! Thx!

    9.0 years ago
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    19.8k RocketLL

    You can by using detachers and pylons! Set the detacher group to whatever you'd like and attach the missiles to it. It'll fire and release on that group, try it out.

    @Earthbenderrwefa

    @TomTheBuilder

    9.0 years ago
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    @TomTheBuilder that is true

    9.0 years ago
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    @Earthbenderrwefa No, it won't fire, and this is annoying if you're on sandbox mode, and want to test the overall agility of planes with and without a payload

    9.0 years ago
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    Oh it can't? And btw just use rockets for now, but I agree

    9.0 years ago