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It says “Multiple parts damaged” when nothing is damaged.

1,299 PZLAgencies  1.9 years ago
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    1,299 PZLAgencies

    SimpleRockets 2 is much more realistic in damage physics (if you set it to high), and everything explodes. Here, almost nothing explodes only fuselages and wings, basic cockpit don’t explode.

    Pinned 1.9 years ago
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    1,299 PZLAgencies

    This is a bug that is never fixed. It was there since the release on mobile.

    Pinned 1.9 years ago
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    1,299 PZLAgencies

    @ZeroWithSlashedO in SR2 you sometimes see parachutes get flung over mach 6.

    1.9 years ago
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    1,299 PZLAgencies

    @HuskyDynamics01 so I have that problem with every craft I make and download.

    1.9 years ago
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    "multiple parts damaged" causes when 2 or more parts receive quite the significant damage
    but because the damage models are very simple (fine -> burn -> boom) in the game you often won't see if a part is damaged or not

    Parts will take damage if it collides with another thing, be it ground, water, objects, or hell, even other parts

    Conclusion:
    it's not a bug
    it's a very simplistic damage model
    also Idk why base cockpits that is set as main cockpit don't explode, but it's amusing to see your cockpit get flung over mach 6 sometimes

    1.9 years ago
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    Not a bug with the game, there's something going on with the specific craft. Most likely it's what Flight said: moving parts colliding with one another. If you can't immediately see any damage, the offending parts are likely somewhere inside the craft (if there's custom landing gear, quite possibly there).


    Which plane in particular are you having this problem with?

    1.9 years ago
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    You've likely got moving parts that are colliding. In that case, just disable aircraft collisions on those parts.
    The basic cockpit isn't supposed to be destroyed, otherwise the game would cease to function.

    1.9 years ago