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Suggestion for the game

45.8k OPaiTaOn  1.9 years ago

Add arrows to the side of the fuselage crop bar so we can easily add or remove a single unit, why dragging this bar is an incredibly annoying and difficult process.

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    49.5k PlaneFlightX

    Just came back to this forum, and with the kind of building I do, I would really like an input field like the fuselage width/height/length options, as I edit the fill down to like 4 decimal places and Overload has this weird bug where the more you use it, the longer it takes to switch tabs from "Part" to "Fuselage", leading to you having to reload the designer.

    8 days ago
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    40.1k Gabriel747

    @OPaiTaOn blz obrigado por me atender

    1.9 years ago
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    45.8k OPaiTaOn

    @Gabriel747 quando eu terminar o su 30 eu construo um mig 23 e te marco nele

    1.9 years ago
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    40.1k Gabriel747

    @OPaiTaOn legal 😃

    1.9 years ago
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    45.8k OPaiTaOn

    @Gabriel747 to fazendo um su 30 agora

    1.9 years ago
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    40.1k Gabriel747

    @OPaiTaOn eu Man pode fazer um MiG 23?

    1.9 years ago
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    45.8k OPaiTaOn

    @Gabriel747 to ligado mano

    1.9 years ago
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    40.1k Gabriel747

    Ei @OPaiTaOn dá pra fazer algo parecido usando xml

    1.9 years ago
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    30.0k 32

    Better yet, It would be nice to be able to type in values there

    +4 1.9 years ago
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    @OPaiTaOn so that the fuselage slicing tool will be like the xyz positioning tool? (I don’t mind it being this way; being able to type in values is helpful)

    +1 1.9 years ago
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    45.8k OPaiTaOn

    @RepublicOfCursedPlanes what I mean is that the bar will still be functional, you put an approximate value on the bar and then use the arrows, because it's very difficult to do this on mobile, especially with thick fingers

    +2 1.9 years ago
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    @OPaiTaOn it’s just my opinion,
    but if you wanted to reduce the fill from 100% to, say, 30%, which is what most people use fuselage smoothing for, you’d have to click that arrow a lot of times, which gets really annoying (I speak from personal experience; think about the game’s x,y,z coordinate tool). And then people will just use the slider instead so the arrows don’t have much use.
    @PlaneFlightX is right, if you can’t reach precise values using the slider, use the XML editing mod.

    +2 1.9 years ago
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    49.5k PlaneFlightX

    Just use Overload

    +7 1.9 years ago