Add arrows to the side of the fuselage crop bar so we can easily add or remove a single unit, why dragging this bar is an incredibly annoying and difficult process.
Like this
👇👇
Add arrows to the side of the fuselage crop bar so we can easily add or remove a single unit, why dragging this bar is an incredibly annoying and difficult process.
Like this
👇👇
Just came back to this forum, and with the kind of building I do, I would really like an input field like the fuselage width/height/length options, as I edit the fill down to like 4 decimal places and Overload has this weird bug where the more you use it, the longer it takes to switch tabs from "Part" to "Fuselage", leading to you having to reload the designer.
@OPaiTaOn blz obrigado por me atender
@Gabriel747 quando eu terminar o su 30 eu construo um mig 23 e te marco nele
@OPaiTaOn legal 😃
@Gabriel747 to fazendo um su 30 agora
@OPaiTaOn eu Man pode fazer um MiG 23?
@Gabriel747 to ligado mano
Ei @OPaiTaOn dá pra fazer algo parecido usando xml
Better yet, It would be nice to be able to type in values there
@OPaiTaOn so that the fuselage slicing tool will be like the xyz positioning tool? (I don’t mind it being this way; being able to type in values is helpful)
@RepublicOfCursedPlanes what I mean is that the bar will still be functional, you put an approximate value on the bar and then use the arrows, because it's very difficult to do this on mobile, especially with thick fingers
@OPaiTaOn it’s just my opinion,
but if you wanted to reduce the fill from 100% to, say, 30%, which is what most people use fuselage smoothing for, you’d have to click that arrow a lot of times, which gets really annoying (I speak from personal experience; think about the game’s x,y,z coordinate tool). And then people will just use the slider instead so the arrows don’t have much use.
@PlaneFlightX is right, if you can’t reach precise values using the slider, use the XML editing mod.
Just use Overload