@Mrgoofy Again, depends on your build.
I can't really give advice on that since every aircraft is different.
Just mess around with the values and see what works best.
@Mrgoofy Depends on the build.
Symmetric is low lift, low drag.
Semi-Symmetric is medium lift, medium drag.
Flat Bottom is high lift, high drag.
Vertical stabilizers should only use "Symmetric" (unless it's a V-Tail aircraft).
@Mrgoofy It's the box labeled "Symmetric", "Semi-Symmetric", or "Flat Bottom". Clicking this box changes the airfoil. The airfoil type affects both lift and drag.
@Mrgoofy The thickness of the wing panels (assuming you're using the method I use) should be 0%. Airfoil type depends on what aircraft you're building.
If you want to make a custom airfoil with fuselages, you can find a nice tutorial on the website that explains the process.
My personal technique is to first make the fuselage shell, slice out the control surfaces, add the hinge rotators that make them move, and then fit Wing-2 wings into each fuselage section (and edit them to fit precisely using the XML editor).
The much easier and more commonly used method is to just fit a single scaled down wing into the fuselage shell. This is less realistic but more practical (depending on who you ask).
@PlaneFlightX Its already obvious
@Mrgoofy Well you should have specified that.
@PlaneFlightX this is for airlines, I'm building a jet fighter
Tutorial
@Mrgoofy Sorry, but I'm currently occupied with my own build at the moment.
@TheFlightGuySP can a give you an enlisted?
@Mrgoofy Again, depends on your build.
I can't really give advice on that since every aircraft is different.
Just mess around with the values and see what works best.
@TheFlightGuySP weight Distribution?
@Mrgoofy Part type.
Take the primary wing part, look in the XML editor for the part type value and change it from
Wing-3
toWing-2
.@TheFlightGuySP What's a wing-2?
@Mrgoofy Not sure. If you're using
Wing-2
wings then I would say just fly higher.If that doesn't help then I'm not sure.
@TheFlightGuySP I've got 3 engine to balance it out, One is the main engine at the rear. Second is at the middle, Last is in front
@TheFlightGuySP Thank you
now my plane is Shaky and Drifting , How can I fix it?
@Mrgoofy Depends on the build.
Symmetric is low lift, low drag.
Semi-Symmetric is medium lift, medium drag.
Flat Bottom is high lift, high drag.
Vertical stabilizers should only use "Symmetric" (unless it's a V-Tail aircraft).
@TheFlightGuySP what's your recommendation?
@Mrgoofy It's the box labeled "Symmetric", "Semi-Symmetric", or "Flat Bottom". Clicking this box changes the airfoil. The airfoil type affects both lift and drag.
@TheFlightGuySP I've set the thickness to Absolute zero
@TheFlightGuySP wait what's the airfoil?
@Mrgoofy The thickness of the wing panels (assuming you're using the method I use) should be 0%. Airfoil type depends on what aircraft you're building.
If you want to make a custom airfoil with fuselages, you can find a nice tutorial on the website that explains the process.
@TheFlightGuySP thickness of the wing?
Airfoil?
My personal technique is to first make the fuselage shell, slice out the control surfaces, add the hinge rotators that make them move, and then fit
Wing-2
wings into each fuselage section (and edit them to fit precisely using the XML editor).The much easier and more commonly used method is to just fit a single scaled down wing into the fuselage shell. This is less realistic but more practical (depending on who you ask).
Or will I just build The stock Wings?
And whats your customizations